Stronghold

Your Colony won’t build itself.

Currently, it is (unnamed and) hidden in the southwest mountains near Arcturus’ dojo, Mosshaven. The earth genasi has shaped the ground for arable land, and flat building surfaces. Any more details such as defensive cliffs, rerouting rivers etc. will require your special suggestion, goading, or assistance to complete.

This guide lists the prices and time and space requirements for components you may wish to have your refugee citizens focus on. They are currently building, in this order or priority:

Priority Project Progress
1. A simple common long house 25% (Foundation and some walls, need better wood for faster building)
2. Facilities requisite for agricultural development 5% (Basic field plots)
3. Individual shelters to accomodate the growing number of colonists 5% (Tents)
Note: “ss” stands for a stronghold space.
  • A Stronghold Space is 400 sq ft. or a 20’x20’ by 10’high space.

    Arcturus has currently leveled an area on a hilltop about 80’ by 80’ (4×4ss=16ss).
    He’s working on leveling and augmenting the rocky soil of areas down from the hilltop for fields and pasture.

    For fast, low-hassle options:
    Click here to see components arranged in clusters for easier, faster building.

See below for descriptions.

Stronghold and Interior Components
Component Name Size(ss) Cost Prerequisites
Alchemical Laboratory, basic 1 700 gp
Alchemical laboratory, fancy 1 3,000 gp Alchemist (1)
Armory, basic 1 500 gp
Armory, fancy 1 2,000 gp
Auditorium, fancy 1 2,000 gp
Auditorium, luxury 1 10,000 gp
Barbican 1 1,000 gp Guards (2)
Barracks 1 400 gp
Bath, basic 0.5 400 gp
Bath, fancy 1 2,000 gp
Bath, luxury 2 10,000 gp Servant (1),valet (1)
Bedroom suite, basic 1 800 gp
Bedroom suite, fancy 1 5,000 gp
Bedroom suite, luxury 2 25,000 gp Valet (1)
Bedrooms, basic 1 700 gp
Bedrooms, fancy 1 4,000 gp
Bedrooms, luxury 2 20,000 gp Valet (1)
Chapel, basic 1 1,000 gp
Chapel, fancy 2 6,000 gp Acolyte (1)
Chapel, luxury 2 25,000 gp Acolytes (2)
Common area, basic 1 500 gp
Common area, fancy 1 3,000 gp
Courtyard, basic 1 500 gp
Courtyard, fancy 1 3,000 gp
Courtyard, luxury 1 15,000 gp
Dining hall 2 2,000 gp Kitchen
Dining hall, fancy 2 12, 000 gp Kitchen, servant(1)
Dining hall, luxury 2 50,000 gp Luxury kitchen, servants (2)
Dock, basic 1 500 gp Laborers (2)
Dock, extended 2 3,000 gp Laborers (4)
Dock, extended dry 2 15,000 gp Laborers (6)
Gatehouse 0.5 1,000 gp
Guard post 0.5 300 gp
Kitchen, basic 1 2,000 gp
Kitchen, fancy 1 12,000 gp Cooks (2)
Kitchen, luxury 2 50,000 gp Cooks (6)
Labyrinth 1 500 gp
Library, basic 1 500 gp
Library, fancy 1 3,000 gp
Library, luxury 2 15,000 gp Librarian (1)
Magic laboratory, basic 1 500 gp
Magic laboratory, fancy 1 3,000 gp Apprentice (1)
Prison cell 0.5 500 gp Guard (1)
Servants’ quarters 1 400 gp
Shop, basic 1 400 gp Clerk (1)
Shop, fancy 1 4,000 gp Clerks (2)
Shop, luxury 1 16,000 gp Clerks (2), guards (2)
Smithy, basic 1 500 gp Smith (1)
Smithy, fancy 1 2,000 gp Smith (1)
Stable, basic 1 1,000 gp Groom (1)
Stable, fancy 1 3,000 gp Groom (1)
Stable, luxury 1 9,000 gp Grooms (2)
Storage, basic 1 250 gp
Storage, fancy 1 1,000 gp
Storage, luxury 1 3,000 gp Clerk (1)
Study/Office, basic 0.5 200 gp
Study/Office, fancy 1 2,500 gp
Study/Office, luxury 1.5 15,000 gp Clerk (1)
Tavern, basic 1 900 gp Servants (2)
Tavern, fancy 1 4,000 gp Servants (3)
Tavern, luxury 1 20,000 gp Servants (4)
Throne room, basic 1 2,000 gp Servants (2)
Throne room, fancy 1 12,000 gp Servants (4)
Throne room, luxury 2 80,000 gp Servants (6)
Torture chamber 1 3,000 gp Torturer (1), guard (1)
Training area, combat 1 1,000 gp
Training area, rogue 1 2,000 gp
Trophy hall, basic 1 1,000 gp
Trophy hall, fancy(museum) 1 6,000 gp Guard (1)
Workplace, basic 1 500 gp
Workplace, fancy 1 2,000 gp

List of Components The following is an alphabetical list of stronghold components.

Bath, Fancy
Size: 1 ss
Cost: 2,000 gp
Prerequisites: None.

A step up from the basic bathroom, this bathroom comes complete with a large tub, a chamber pot under a chair, and a means of disposing of the contents of the chamber pot easily. This can take the form of a chute to an underground disposal area, an open window over a gutter, or whatever you like.
A fireplace allows you to heat water for baths. A cabinet holds plenty of towels, and a dressing screen separates part of the room for privacy. Padded, upholstered benches allow comfortable seating. One corner holds a mirror and array of brushes and other grooming devices.

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Bath, Luxury
Size: 2 ss
Cost: 10,000 gp
Prerequisites: One servant and one valet
The ultimate in bathing luxury, this room features a tub large enough for two or three people to bathe in, plus a large fireplace for heating both the room and the water necessary for a warm bath. Two chamber pots with padded and upholstered leather chairs are here. Servants empty these on a regular basis.
An intricately carved cabinet holds a variety of thick towels, and a handsome wardrobe full of fine dressing gowns stands nearby. A gilt-framed, three-fold, fulllength mirror takes up one corner, and another mirror sits above a gorgeous, polished grooming desk. The screen in this bathroom features intricately carved woods and the finest silks. Fine stuffed chairs are scattered about the place.
The dressing table features three gilt-framed mirrors and the finest in grooming products, including aromatic perfumes, gilt-handled brushes, and so on. The walls are adorned with fine art, often of people bathing in large bath houses, in a river or lake, or at a beach.
A servant keeps the luxury bath clean, and a valet assists the bathers.

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Alchemical Laboratory, Basic
Size: 1 ss
Cost: 700 gp
Prerequisites: None
All sorts of vials, flasks, beakers, burners, crucibles, scales, measuring devices, and other alchemical equipment fill this space. The room also includes a pair of basins and a ready supply of water in a barrel or two lining the wall. Along one wall stands a fireplace that not only heats the room but also provides the fire necessary for so many kinds of alchemical recipes.
The floor is rough wood or stone, often stained with chemicals. Shelves stocked with chemicals and alchemical reagents line the walls.
Using this lab gives a single character a +2 circumstance bonus on Alchemy-related checks.

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Alchemical Laboratory, Fancy
Size: 1 ss
Cost: 3,000 gp
Prerequisites: One alchemist
With this laboratory, the alchemist has every tool he might ever need at his ready disposal. This includes all the things described above, plus an even broader selection of common ingredients and a larger number of tools.
The walls of this place are covered with blackboards upon which all sorts of arcane or obscure notes can be scrawled. The floor is made of rough tile, all the easier to clean chemical spills off while not being too slick to cause slips in such situations. The room includes four basins, each of which has a barrel of water suspended over it, complete with a tap to permit easy access at all times. An emergency barrel mounted on a hinged platform can be tilted to pour water over a person in case of emergency.
A single alchemist using this laboratory and having its resources all to himself receives a +4 circumstance bonus on her Alchemy-related skill checks (including the assistance of the journeyman alchemist noted below). Alternatively, up to four alchemists can share this space at the same time, and they each receive a +2 circumstance bonus on their Alchemy-related skill checks.
A journeyman alchemist must be on hand to assist others or to produce for the stronghold.

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Armory, Basic
Size: 1 ss
Cost: 500 gp
Prerequisites: None
Racks of armor and weapons fill this simple room, which has enough space to hold equipment for 25 soldiers (though the price doesn’t include such gear; see Equipping Staff).
If you need a greater capacity, you can purchase this component multiple times.

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Armory, Fancy
Size: 1 ss
Cost: 2,000 gp
Prerequisites: None
Murals and other artwork depicting the glories of war cover the walls of this armory. As with the basic version, this area has sufficient armor and weapon racks to equip 25 soldiers, though the price doesn’t include any such gear (see Equipping Staff in this chapter).
If you need a greater capacity, you can purchase this component multiple times.

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Auditorium, Fancy
Size: 1 ss
Cost: 2,000 gp
Prerequisites: None
While any great hall can be used for performances, an auditorium is a space designed with acoustics and artistic appreciation in mind. Performing-related skill checks in this space receive a +2 circumstance bonus.
Up to 30 people can fit in here for a service. If you need a greater capacity, purchase this component multiple times.

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Auditorium, Luxury
Size: 1 ss
Cost: 10,000 gp
Prerequisites: None
A luxury auditorium offers plush and cushioned seating for the audience, and a stage that can be moved or adjusted as necessary for performance of theater, orchestra, or choir. Performing-related checks in this space receive a +2 circumstance bonus.
Up to 30 people can fit in here for a service. If you need a greater capacity, purchase this component multiple times.

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